Engine 0.0.6
Game engine in lua
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tools.lua
Go to the documentation of this file.
1local zeebo_compiler = require('src/lib/cli/compiler')
2local zeebo_bundler = require('src/lib/cli/bundler')
3
4local function bundler(args)
5 local path, file = args.file:match("(.-)([^/\\]+)$")
6 return zeebo_bundler.build(path, file, args.dist..file)
7end
9local function compiler(args)
10 return zeebo_compiler.build(args.file, args.dist)
11end
12
13local function love_zip(args)
14 return false, 'not implemented!'
15end
16
17local function love_exe(args)
18 return false, 'not implemented!'
19end
20
21local P = {
24 ['tool-love-zip'] = love_zip,
25 ['tool-love-exe'] = love_exe
26}
27
28return P
local function compiler(args)
local function love_zip(args)
local function bundler(args)
local zeebo_compiler
Definition tools.lua:1
local zeebo_bundler
Definition tools.lua:2
local function love_exe(args)
build
Definition build.lua:20
local function file(self, file)
local function require(std, game, application)