Engine 0.0.6
Game engine in lua
Loading...
Searching...
No Matches
argparse.lua File Reference

Go to the source code of this file.

Functions

local function add_next_value (self, param, opt)
 
local function add_option_get (self, param, opt)
 
local function add_option_has (self, param)
 
local function add_subcommand (self, cmd_name, cmd_collection)
 
local function run (self, host_args)
 
local function from (host_args)
 

Variables

local zeebo_args = require('src/lib/common/args')
 

Function Documentation

◆ add_next_value()

local function add_next_value ( self ,
param ,
opt  )

◆ add_option_get()

local function add_option_get ( self ,
param ,
opt  )

◆ add_option_has()

local function add_option_has ( self ,
param  )

◆ add_subcommand()

local function add_subcommand ( self ,
cmd_name ,
cmd_collection  )

◆ from()

local function from ( host_args )

◆ run()

local function run ( self ,
host_args  )

Variable Documentation

◆ zeebo_args

local zeebo_args = require('src/lib/common/args')

Definition at line 1 of file argparse.lua.