21 if evt.class ~=
'key' then
return end
22 if not key_bindings[evt.key] then
return end
24 if #
fixture190 == 0 and evt.key ~=
'ENTER' then
29 std.key.press[key_bindings[evt.key]] = 1
31 std.key.press[key_bindings[evt.key]] = 0
39 event={ginga=event_ginga}
local function install(std, lgame, application, ginga)