Engine 0.0.6
Game engine in lua
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bootstrap.lua File Reference

Go to the source code of this file.

Functions

local function bootstrap ()
 
local function explode_string (input)
 
local function string_to_hex (input)
 
local function map_files (files, prefix_len)
 
local function merge_dict_and_lists (list_out, dict_out, list_in, dict_in)
 
local function build (...)
 
local function dump ()
 

Function Documentation

◆ bootstrap()

local function bootstrap ( )

◆ build()

local function build ( ...)

◆ dump()

local function dump ( )

◆ explode_string()

local function explode_string ( input )

◆ map_files()

local function map_files ( files ,
prefix_len  )

◆ merge_dict_and_lists()

local function merge_dict_and_lists ( list_out ,
dict_out ,
list_in ,
dict_in  )

◆ string_to_hex()

local function string_to_hex ( input )