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Engine 0.0.6
Game engine in lua
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Go to the source code of this file.
Functions | |
| local function | install (std) |
Variables | |
| local | white = 0xFFFFFFFF |
| local | lightgray = 0xC8CCCCFF |
| local | gray = 0x828282FF |
| local | darkgray = 0x505050FF |
| local | yellow = 0xFDF900FF |
| local | gold = 0xFFCB00FF |
| local | orange = 0xFFA100FF |
| local | pink = 0xFF6DC2FF |
| local | red = 0xE62937FF |
| local | maroon = 0xBE2137FF |
| local | green = 0x00E430FF |
| local | lime = 0x009E2FFF |
| local | darkgreen = 0x00752CFF |
| local | skyblue = 0x66BFFFFF |
| local | blue = 0x0079F1FF |
| local | darkblue = 0x0052ACFF |
| local | purple = 0xC87AFFFF |
| local | violet = 0x873CBEFF |
| local | darkpurple = 0x701F7EFF |
| local | beige = 0xD3B083FF |
| local | brown = 0x7F6A4FFF |
| local | darkbrown = 0x4C3F2FFF |
| local | black = 0x000000FF |
| local | blank = 0x00000000 |
| local | magenta = 0xFF00FFFF |
| local function install | ( | std | ) |