14 loop = function(dt) end,
15 draw = function() end,
16 keydown = function(key, value) end
19function native_callback_loop(milis)
22 extraevents.loop(milis)
26function native_callback_draw()
33function native_callback_resize(width, height)
38function native_callback_keyboard(key, value)
39 std.key.press[key] = value
40 extraevents.keydown(key, value)
43function native_callback_init(width, height, game_lua)
62 extraevents.keydown = listener('keydown')
local function require(std, game, application)
local function loadgame(game_file)
safe load game
local function package(self, module_name, module, custom)
local function register(self, register_func)
local function draw(std, game)
local function http(std, game)
local function init(args)
local function line(x1, y1, x2, y2)
local function font(name, size)
local function rect(mode, x, y, width, height)
local function text(x, y, text)
local function loop(std, game, application, dt)
local function fps(self, show, x, y)