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    Engine 0.0.6
    
   Game engine in lua 
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Go to the source code of this file.
Functions | |
| local function | fast (self) | 
| reduced response   | |
| local function | body (self, content) | 
| local function | param (self, name, value) | 
| local function | header (self, name, value) | 
| local function | success (self, handler_func) | 
| local function | failed (self, handler_func) | 
| local function | error (self, handler_func) | 
| local function | install (std, game, application, protocol) | 
Variables | |
| local | zeebo_pipeline = require('src/lib/util/pipeline') | 
| local function install | ( | std | , | 
| game | , | ||
| application | , | ||
| protocol | ) |