Engine 0.0.6
Game engine in lua
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cli.lua File Reference

Go to the source code of this file.

Functions

local function cli_test (args)
 
local function cli_build (args)
 
local function cli_dump (args)
 

Variables

local os = require('os')
 
local zeebo_fs = require('src/lib/cli/fs')
 
local zeebo_bundler = require('src/lib/cli/bundler')
 
local zeebo_bootstrap = require('src/lib/cli/bootstrap')
 

Function Documentation

◆ cli_build()

local function cli_build ( args )

◆ cli_dump()

local function cli_dump ( args )

◆ cli_test()

local function cli_test ( args )

Variable Documentation

◆ os

local os = require('os')

Definition at line 1 of file cli.lua.

◆ zeebo_bootstrap

local zeebo_bootstrap = require('src/lib/cli/bootstrap')

Definition at line 5 of file cli.lua.

◆ zeebo_bundler

local zeebo_bundler = require('src/lib/cli/bundler')

Definition at line 4 of file cli.lua.

◆ zeebo_fs

local zeebo_fs = require('src/lib/cli/fs')

Definition at line 3 of file cli.lua.